However, you do get Dyverso, RealFlow’s GPU-based multiphysics solver, which simulates material types not currently supported by 3ds Max’s native Fluids toolset, including granular and viscoelastic materials.ĭyverso supports both CUDA and OpenCL, so it should work with any manufacturer’s GPUs. ![]() Like its sister editions, it provides a cut-down set of features at a lower price than the standalone edition, and more tightly integrated with the host application’s native tools.Īs with the Cinema 4D and Maya versions, you don’t get features aimed at larger or more complex simulations, like the Caronte dynamics toolset or the RealWave system for surface waves. The plugin makes it possible to create simulations directly inside 3ds Max, and supports native features of its host software including 3ds Max’s World Space Modifiers and Particle Flow system.Ī lower-cost integrated version of RealFlow with a cut-down toolsetģds Max is the third external DCC application to get its own dedicated edition of RealFlow, following the releases of RealFlow | Cinema 4D and RealFlow Maya. Next Limit Technologies has released RealFlow | 3ds Max 1.0: a new edition of its fluid simulation software for Autodesk’s 3D modelling and animation package.
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